Showing posts with the label State Management

Minimizing Flutter Widget Rebuilds to Fix Frame Drops

F lutter's promise of 60 (or 120) FPS rendering relies heavily on the efficiency of its rendering pipeline. While the framework is designed to be performant by default, complex widget trees and …
Minimizing Flutter Widget Rebuilds to Fix Frame Drops

Flutter StreamBuilder State Optimization

M anaging asynchronous data flows in mobile applications often introduces significant complexity regarding state synchronization and UI consistency. A common bottleneck in Flutter development is the…
Flutter StreamBuilder State Optimization

Managing State Complexity in OOP vs Functional Architectures

I n modern distributed systems, the debate between Object-Oriented Programming (OOP) and Functional Programming (FP) often devolves into syntactic preferences. However, from an engineering leadershi…
Managing State Complexity in OOP vs Functional Architectures

Flutter Navigator 2.0 宣言的ルーティングの実装

従 来のFlutter開発、いわゆるNavigator 1.0における Navigator.push() や pop() を用いた命令的な画面遷移は、小規模なアプリにおいては直感的で高速な実装が可能でした。しかし、Web対応(URLとの同期)や複雑なディープリンク、ネストされたナビゲーション要件が増加するにつれ、命令的アプローチは限界を迎えます。画面スタックとアプリケーションの状態(State…
Flutter Navigator 2.0 宣言的ルーティングの実装
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